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Post by timone317 on Oct 18, 2013 13:45:14 GMT -6
I don't know this for a fact but I don't think they sculpt something first to scan it as reference material. That would really be a pain, they have the option of going straight to the 3D modeling and something tells me that's what they do.
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Post by Branjita on Oct 18, 2013 14:09:00 GMT -6
They might, but I would imagine that if they started with 3D models from the beginning, that the figures might all be better scale with each other. Maybe... But another reason is because there are rounded shapes to the figures instead of polygons and I'd assume it'd be easier to do something in real life then go back and scan it so you have something to start from. Have they ever explained how they make any of their figures? I wish they would in a magazine or blog article or interview.
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Post by BrownDynomite on Oct 18, 2013 18:16:24 GMT -6
I wish we could see vids or even pics of this pwn dude talkin to these so called lead product developers. as far as i'm concerned, this could all be a lie, just to get more hits on a site and vote on a poll.
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SupremeKai
Rank: Cooler's Squadron
Watching you poop!
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Post by SupremeKai on Oct 18, 2013 18:28:07 GMT -6
No bluff, just calling you out on something silly you said. Be it an unintentional mishap or not. I'm always here to help! The sooner you learn this, the sooner we can all go home. LOL!
Bran you know what I mean, anyway. Call it high fidelity injection moulding, if you will. They probably used a hardened ABS "mould" to cast the pieces. And yes, billet DIEs are also used to stamp or forge object out of sheet metal. Yay, for industry? There is also such as thing as DIE-casting. I had assumed that the figures were PVC or ABS plastics, which require both heat and pressure to form. No? But apparently you are correct?
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SupremeKai
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Post by SupremeKai on Oct 18, 2013 18:40:24 GMT -6
I've had many things made via stereo-lithograthy, or 3D printing. They have machines that can produce details of less than 10 micrometers in size. It's truly is fascinating stuff. My bet would be an artist sculpts a static figure or statuette. That figure is scanned and digitized. Then a 3D artist breaks apart that sculpture into the necessary pieces and accommodates for all the various joints and accessories. This is probably 3D printed and given to a traditional artist to refine and refinish. That would be the grey primer proto-type figure that we get to see at trade conventions.
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Post by Branjita on Oct 18, 2013 18:48:02 GMT -6
Oh, die cast, I forgot about that. That's used on toy cars and stuff. I used to be a big Hot Wheels collector and I know I've seen molds for the cars before on eBay so I'm not sure if they are diecast anymore or what. Maybe the bases are that are under the car body. Seems like there has to be a "how it's made" video about the process. Maybe there is one for action figures too? I don't have time to look at YouTube at the moment.
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SupremeKai
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Post by SupremeKai on Oct 18, 2013 19:08:22 GMT -6
I'm not entirely sure either, so I can't say definitively which they use. I assumed if they poured the boiling pvc or abs resin into a silicone mould it would greatly deteriorate. And you wouldn't complain about an inexpensive silicone mould, so I am purely going off assumptions here. Honestly, I don't care how they do it. Just so long as they give me my Nappa and Raditz!
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Post by Deleted on Oct 18, 2013 19:18:21 GMT -6
Wow. Who would have known something as simple as a convention volunteer's thoughts and questions from NYCC would cause such a out pouring of posts. It is good to see that we still have so many dedicated and emotional fans on the site. I've pretty much had my say about it all but still love to see all your opinions
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Post by timone317 on Oct 18, 2013 19:35:03 GMT -6
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SupremeKai
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Post by SupremeKai on Oct 18, 2013 19:57:30 GMT -6
Just goes to show, I speak nothing but the gospel truth my brothers. Suckle at my teet of superior knowledge children. FYI I have never seen that article in my life. I just took a complete stab in the dark and described how I imagined it would transpire.
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Post by vspectra on Oct 18, 2013 20:55:17 GMT -6
It's not wasteful at all. There's a reason character molds and sculptures are used in movies and games and then scanned to be rendered for the CG work. It allows for fine details, accuracy, and artistry that would have been more difficult to achieve by individually trying to draw and shift polygons to make certain shapes. Much higher quality and less time to achieve the same result compared to 3d rendering from scratch.
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SupremeKai
Rank: Cooler's Squadron
Watching you poop!
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Post by SupremeKai on Oct 18, 2013 21:37:57 GMT -6
Just so every one knows, nobody sculpts or renders with polygons any more. That's so 1999! Polygons were essentially rated to meet processing constraints of older generation processors. So polygons are redundant! If you looks at future next gen rendering programs, they have begun using spherical building blocks. Which I can only assume are made of polygons. LOL! But it is a gigantic step forward in computational renderings, allowing rendered objects to behave more like its real-world counterparts. Titalising stuff!
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Post by Deleted on Oct 18, 2013 22:16:21 GMT -6
Interesting stuff for sure. Who knows what quality of figures we will be seeing in the future. If the newer Hot Toys scans are anything to go by it is all good.
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Post by Branjita on Oct 19, 2013 1:42:59 GMT -6
Wtf, that diagram you found is coincidentally basically exactly the process I guessed they used! Weird coincidence and great find!
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Post by Adrenaline on Oct 21, 2013 10:21:43 GMT -6
Just goes to show, I speak nothing but the gospel truth my brothers. Suckle at my teet of superior knowledge children. FYI I have never seen that article in my life. I just took a complete stab in the dark and described how I imagined it would transpire. Please show us your masterpieces, SonJesusarot.
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